SKIRMISH PRICE'S
Walk On's
Full Day - £21.99 / Half Day - £11.99
Rental Packs 
Full Day - £31.99 / Half Day - £15.99

SITE FPS LIMITS

 

  1. AEG'S, SHOTGUNS, PISTOLS - 350 FPS WITH .20 GRAM BB.

  2. DESIGNATED SNIPER RIFLE  - 420 FPS WITH .20 GRAM BB WITH A 20 METER ENGAGMENT RANGE.

  3. SNIPER RIFLES - 500 FPS WITH .20 GRAM BB WITH A 20 METER ENGAGMENT RANGE.

 

SITE ETIQUETTE

  1. Fire. In the event of a fire, please make your way to the fire assembly point located in the car park. 

  2. Drink/drugs - In the interests of everyone’s safety, if players turn up inebriated or under the influence of drugs, they will not be allowed to participate in the days gaming. Likewise, drinking or drug taking is not permitted on site.

  3. Abusive Language, Please remember that we do have younger players on the field so please be mindful of your language.

  4. Rubbish - Please leave the site clean and tidy. Bins are provided for you in the safe zone and Diner.

  5. Smoking – Smoking is not permitted anywhere except for the smoking area. Please use the smoking bin provided.

  6. Lunch – Please ensure that you have ordered lunch so that it is ready for you to pick up at lunchtime.

  7. New Players – Stay behind after this brief to go over the most important Aspects that will make your day more fun and to pick up your mags 

 

Game Zones / Gaming Structures

  1.  Game Zone Boundaries. These will be highlighted at the start of each game.

  2.  When entering any structure take care as surfaces may be slippery due to weather conditions.

  3. For your own safety, do not climb over or into barricades.

  4. Do not move barricades, doors or props. 

 

Marshals.

Our marshals have total impartiality and are there for your own safety, ensuring you get maximum enjoyment during your day with us. If a marshal makes a call, please remember they are looking at the bigger picture. However, if a player thinks they have been wrongly penalised they should raise the point in between games, with the marshal in question, so the point can be discussed in a rational manner.

 

SAFETY

  1. Safe Zone:

  2. Dry firing. Do not dry fire in the safe zone. Use the Chronograph range to test weapons.

  3. NO Loaded weapons in the safe zone. Please ensure you unload pistols and shotguns when coming off of the game field.

  4. Eye protection. Airsoft approved, Goggles must be worn at all times on the game fields but we strongly recommend a full-face mask for all players.

  5. Eye Pro on when you leave the safe Zone, off when you re-enter.

  6. Under 18’s MUST wear a full-face mask. No exceptions.

 

Gaming

  1. Gaming in General – 2 x 15 minute Games and then a 20 Minute Admin period. Please take everything you need for 2 games.

  2. Timekeeping - Five-minute warnings will be given before moving out of the safe zone. If you are late, games will start without you

  3. AMMO – Please ensure that you use quality BB’s for your gaming, Cheap bbs are dangerous as they will shatter on impact. BULL DOG and BIG FOOT BB’s are not to be used at Battle Stations.

  4. Loading & Unloading. Only Load and unload when you are instructed to by the marshals.

  5. CHRONO & SAFETY CHECK. You will be asked to Chrono your weapon just before the start of each game phase in your spawn point.

  6. Spot Checks will be carried out on all weapons during the day.

  7. HOT weapons will be handed into reception and can be collected at the end of the day.

  8. Anything over 1.3 joules with an automatic capability is a section 5 firearm and you can collect that from your local Police Station.  

  9. GAME START & END WHISTLE BLASTS

  10. The following whistle blasts and calls will be used:

  11.  Game Start. One whistle blast.

  12.  Game Over. Three whistle blasts. Apply safety catches and return to marshal.

 

IN-GAME

  1. Hit Taking

  2. Definition of a BB hit. A hit is defined as being hit by a fired BB anywhere on the body or weapon.

  3. Hit taking. If you are hit, call out ‘HIT’ immediately and place arm in the air. Do not look around to see who hit you as this can be deemed as non-hit taking. As a show of sportsmanship, congratulating the other player goes a long way.

  4. Blue on blue. If there is a blue on blue incident, a hit must be taken. It is down to the two players involved to decide who should take it.

  5. Weapon hits. If your main weapon is hit, you may switch to secondary. If you are hit whilst using your secondary weapon you must respawn. You must shout “Weapon Hit” to ensure that the person shooting you knows why you are still on the game field.

  6. Ricochets. A solid ricochet is defined as when a BB is fired it bounces off a surface and then directly hits a player. Ricochets must be taken as hits.

  7. Dead players. Dead players should move out of the line of fire ASAP. Dead players do not talk (Show Respect, Receive Respect).

  8. 50/50. Both Players Take the hit.

  9. FOOT SHOTS   No deliberate shooting of the feet if the players are behind cover. 

 

CQB RULES (Show Respect, Receive Respect)

  1. Rates of fire. The following rates of fire apply;

  2. Battle Town. Single shot only. No trigger fanning.

  3. Modern Warfare. Single shot and 3 to 5 Round Burst.

  4. Blind firing. Blind firing is not permitted. You must be looking down the weapon sights at the intended target. Firing through door gaps or apertures smaller than A4 size is not permitted.

  5. Blind Throwing. Blind Throwing is not permitted. You must be looking into the area that you intend to throw the grenade.

  6. Firing Through Gaps  

  7. Firing Out- You may fire directly out of a gap that is bigger than an A4 Board. NO muzzle to gap please!.

  8. Firing In- Firing into a gap. You must be 10 feet away from the gap, This is then classed as a skill shot.

  9. Close range firing. When negotiating corners, weapons should be slightly lowered to prevent close up headshots.

  10. Firing from heights. 45 Degree Rule When firing down from upper levels, be aware of angling your weapon down more than 45 degrees onto targets. Tops of heads and tops of eye protection should be considered non-target areas.

  11. Surrender call. You may use the ‘Surrender’ against another player; the caller’s gun must be fully operational. This is a sportsman call and not a rule. 

 

RUBBER KNIFE/TOOL KILL

  1. Definition of a rubber knife/tool. Any weapon constructed of bendable rubber or latex in the form of a knife, axe or hand tool. Player must not physically strike or stab at another player. When attacking, say ‘kill’ to inform the other player that they have been killed. The killed player cannot switch to secondary weapons and must respawn.

  2. Players without rubber knives can use hands. If you can sneak up behind another player without being noticed then you deserve the kill.

 

PYROTECHNIC’s

  1. WE TREAT PHYO AS 2 TYPE'S ARE PAPER AND ALL OTHER

  2. Paper grenades. Over arm or lobbed is permitted and can be thrown up or down levels. Posting through windows or gaps is permitted. Over 18’s only.

  3. All Other - Metal or Plastic (Hard) Cased. These must be rolled under arm or dropped on the same level that you are on. It must be released below knee level and remain below during its flight. Posting through windows or gaps is not permitted. Posting onto upper floor levels is permitted. Over 18’s only.

  4. Using smoke grenades. Single vent smoke - Inside buildings,  structures and open areas. Twin vent smoke – Open areas only. Over 18’s only.

  5. Only 1 Smoke in a building at a time!

  6. Grenade kill. If there is no hardcover between you and the explosion, take it as a hit. If you are closer than 5 Meters.

 

TAG ROUNDS Tag round are not allowed on this site.

 

RESPAWN AREAS

  1. Camping. Purposefully firing on respawn points is not permitted and so goes against our site etiquette rules.

            1 respawn point for a normal kill

            3 respawn points for a knife kill

​​​ 

NO DUFF - FIRST AID POINTS

  1. First aid points are located in the kitchen and reception in the main building.

  2. Man Down. If you have a problem during gaming and you feel you are in immediate danger or to continue may cause you more problems call “Man Down”, ensure that you protect your eyes if needed and wait for assistance. DO NOT USE MAN DOWN FOR WEAPON OR AMMO FAILS.

  3. On Hearing MAN DOWN - Man Down, Gun Down. If you hear these words, pass it around as quickly as possible. A player has been injured or their safety is at risk. Apply safety catches, LAY YOUR GUN ON THE GROUND and await further instructions.

 

END OF THE DAY OR BEFORE YOU LEAVE SITE

  1. RUBBISH Please take all your rubbish with you or leave it in the bins provided, please do not throw it in the carpark or in the field on the way to the gate.

  2. ARMBANDS Please return your armband to a marshal or the front desk.

  3. EQUIPMENT Please take everything with you. If you have lost anything please let us know and we will keep an eye out for it.

  4. RENTALS PACKS Please return all your equipment back to the Front Desk and sign out

  5. SIGN OUT IF YOU LEAVE BEFORE THE LAST GAME If you have booked for a morning or are leaving Battle Stations early, please let the front desk / Diner Staff know so that we can keep a track of who is on site should we have a fire.

  6. GATE If the gate is shut please drive right up to it on the left-hand side to get it to open or give us a ring to open it.

 

FEEDBACK

  1. Please don't wait until the end of the day to let us know you're not having a good time (For whatever reason). Give us honest feedback on your experience during the day. If we do not l now we can’t fix it. It's your site so let us know what you want!.

GOB OFF - GET OFF.

  1. If you raise your voice in an aggressive or threatening manner to another player or a marshall, it will not be tolerated. You will be immediately asked to unload and remove yourself from the field to cool down - 1st time to recompose yourself and join the next Game if it happens a 2nd time please pack up and leave the site, today is not your day.

 

PLAY THE BATTLE STATIONS WAY

  1. FUN, FAIR, WITH TRUST AND RESPECT

  2. Ensure that you conduct yourself to the highest standard, It’s your day, enjoy it

  3. TAKE YOUR HITS - Dont be that guy!

  4. Don’t be overly aggressive to other players.

  5. Acknowledge good gameplay from others.

  6. If you have a grievance – Talk to the Marshall.

 

The Battle Airsoft Team will do everything we can to make your day as good as it can be. 

 

WHERE ARE WE

© 2014 by Battle Airsoft UK & Laser Combat Ops Ltd